站内搜索: 请输入搜索关键词
当前页面: 图书首页 > Java Threads, Third Edition

Organization of This Book - Java Threads, Third Edition

Previous Section  < Day Day Up >  Next Section

Organization of This Book

Here's an outline of the book, which includes 15 chapters and 1 appendix:


Chapter 1

This chapter forms a basic introduction to the topic of threads: why they are useful and our approach to discussing them.


Chapter 2

This chapter shows you how to create threads and runnable objects while explaining the basic principles of how threads work.


Chapter 3

This chapter discusses the basic level at which threads share data safely梒oordinating which thread is allowed to access data at any time. Sharing data between threads is the underlying topic of our next four chapters.


Chapter 4

This chapter discusses the basic technique threads use to communicate with each other when they have changed data. This allows threads to respond to data changes instead of polling for such changes.


Chapter 5

This chapter discusses classes and programming methods that achieve data safety while using a minimal amount of synchronization.


Chapter 6

In this chapter, we complete our examination of data sharing and synchronization with an examination of deadlock, starvation, and miscellaneous locking classes.


Chapter 7

Swing classes are not threadsafe. This chapter discusses how multithreaded programs can take full advantage of Swing.


Chapter 8

Java collection classes are written for a variety of circumstances. Some are threadsafe and some are not, and J2SE 5.0 introduces new collection classes for use specifically with thread utilities. We sort all that out in this chapter.


Chapter 9

Scheduling is the process whereby a single CPU selects a thread to run. Thread scheduling is more a property of an operating system (OS) than a Java program, and this chapter discusses the relationship between the virtual machine and the OS in this area.


Chapter 10

This chapter discusses thread pools梐 collection of threads that can be used to run arbitrary tasks. We use the thread pool implementation of J2SE 5.0 for discussion of the general principles of using thread pools.


Chapter 11

Task schedulers execute a task one or more times at some point in the future. This set of classes includes timers (Java has had timer classes since JDK 1.3) and a general task scheduler available in J2SE 5.0.


Chapter 12

Dealing with I/O is one of the primary reasons why developers use threads in Java. In this chapter, we use all of Java's threading features to show you how to handle I/O effectively in multithreaded programs.


Chapter 13

In this chapter, we complete our examination of thread-related features of Java by examining thread security, thread groups, thread stacks, and other topics.


Chapter 14

Performance of thread-related features梐nd particularly synchronization constructs梚s key to writing multithreaded programs. In this chapter, we test various low-level programming features and explore some truths and myths about thread performance.


Chapter 15

In this chapter, we show a process for exploiting the power of multiprocessor machines to calculate CPU-intensive loops in parallel.


Appendix A

J2SE 5.0 introduces a number of thread-related classes. Many of these classes are similar to classes developed in previous editions of this book; we list those classes in this appendix as an aid to developers who cannot yet upgrade to J2SE 5.0.

    Previous Section  < Day Day Up >  Next Section