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Summary - JFC Swing Tutorial, The: A Guide to Constructing GUIs, Second Edition

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Summary

This chapter glossed over many details and left some things unexplained, but now you should have an understanding of what you can build with Swing components. Also, you should have a general understanding of the following:

  • How to set up the containment hierarchy of each Swing component. To add a component to a container, you use some form of the add method.

  • How to use many standard GUI components, such as buttons, labels, combo boxes, and radio buttons, which you combine to create your program's GUI.

  • How to change the layout of components by using layout managers.

  • How events are used in Swing programs. Recall that the event-handling mechanism is based on the AWT event-handling model, in which you register event listeners on objects such as components that generate events.

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