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MIDP Style Guide for the Java 2 Platform, Micro Edition

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• Table of Contents
• Index
MIDP Style Guide for the Java™ 2 Platform, Micro Edition
By Cynthia Bloch, Annette Wagner
 
Publisher: Addison Wesley
Pub Date: June 10, 2003
ISBN: 0-321-19801-8
Pages: 288


   Copyright
   The Java™ Series
   List of Figures
   List of Tables
   Preface
      How This Book Is Organized
   Acknowledgments
   Chapter 1.  Introduction
      Section 1.1.  Consumer Characteristics
      Section 1.2.  Consumer Products
      Section 1.3.  Consumer-Product Domains
      Section 1.4.  Design Considerations for Consumer Products
   Chapter 2.  MIDP Characteristics
      Section 2.1.  Characteristics of MIDs
      Section 2.2.  Changes from MIDP 1.0 to MIDP 2.0
      Section 2.3.  Characteristics of the MIDP Environment
      Section 2.4.  Implications of the MIDP Environment
   Chapter 3.  Designing Applications for MIDP
      Section 3.1.  Characterizing the Application
      Section 3.2.  Describing a Usage Case
      Section 3.3.  Identifying Tasks
      Section 3.4.  Sketching Tasks
      Section 3.5.  Designing Application Flow
      Section 3.6.  Creating a Mock-Up
   Chapter 4.  Screen Layout
      Section 4.1.  Tickers and Titles
      Section 4.2.  Onscreen Indicators
      Section 4.3.  Full-Screen Mode
   Chapter 5.  Lists
      Section 5.1.  Working with Lists
      Section 5.2.  Exclusive-Choice Lists
      Section 5.3.  Multiple-Choice Lists
      Section 5.4.  Implicit Lists
   Chapter 6.  Text
      Section 6.1.  Constraints
      Section 6.2.  Modifiers
      Section 6.3.  Input Modes
      Section 6.4.  Handling Text Boxes
   Chapter 7.  Forms and Form Layout
      Section 7.1.  Creating and Updating Forms
      Section 7.2.  Form Layout Policy
      Section 7.3.  Traversing and Scrolling Forms
      Section 7.4.  Traversal and Selection Highlighting
   Chapter 8.  Form Items
      Section 8.1.  Labels
      Section 8.2.  Item-Specific Abstract Commands
      Section 8.3.  Images
      Section 8.4.  Strings
      Section 8.5.  Buttons and Hyperlinks
      Section 8.6.  Text Fields
      Section 8.7.  Dates and Times
      Section 8.8.  Gauges
      Section 8.9.  Choice Groups
      Section 8.10.  Custom Items
   Chapter 9.  Alerts
      Application Developers
      MIDP Implementors
      Section 9.1.  Titles for Alert Screens
      Section 9.2.  Text of Alerts
      Section 9.3.  Duration of Alerts
      Section 9.4.  Gauges in Alerts
      Section 9.5.  Abstract Commands on Alert Screens
      Section 9.6.  Command Listeners for Alerts
      Section 9.7.  Alert Types
   Chapter 10.  Canvas Screens
      Section 10.1.  Title and Ticker
      Section 10.2.  Key Events
      Section 10.3.  Touch Input
      Section 10.4.  Colors, Fonts, Shapes, and Images
      Section 10.5.  Accommodating Different Screen Sizes
      Section 10.6.  Avoiding Flicker
   Chapter 11.  Game Screens, Layers, and Sprites
      Section 11.1.  Offscreen Buffer
      Section 11.2.  Key Latching and Suppression
      Section 11.3.  Layers
      Section 11.4.  Layer Manager
      Section 11.5.  Performance and Resource Usage
      Section 11.6.  Creating a Game
   Chapter 12.  Abstract Commands
      Application Developers
      Section 12.1.  Types of Abstract Commands
      Section 12.2.  Labels
      Section 12.3.  Priority
      Section 12.4.  Implementing Abstract Commands
      Section 12.5.  Using Abstract Commands
   Chapter 13.  Application Discovery, Installation, and Management
      Section 13.1.  Integrating MIDP into the Device
      Section 13.2.  Discovering MIDlet Suites
      Section 13.3.  Installing MIDlet Suites
      Section 13.4.  Launching and Exiting MIDlet Suites
      Section 13.5.  Getting Information on MIDlet Suites
      Section 13.6.  Updating MIDlet Suites
      Section 13.7.  Removing MIDlet Suites
      Section 13.8.  Handling Application Management Errors
   Chapter 14.  Push Functionality
      Application Developers
      MIDP Implementors
      Section 14.1.  Registering to Use Push Functionality
      Section 14.2.  Use Cases for Push Functionality
      Section 14.3.  Protocols for Push Functionality
      Section 14.4.  Alarms
      Section 14.5.  Designing a MIDlet Suite That Uses Push Functionality
   Chapter 15.  Security
      MIDP Implementors
      Section 15.1.  Determining Trust
      Section 15.2.  Working with a Security Policy
      Section 15.3.  Function Groups: Permissions in a Usable Interface
      Section 15.4.  Installing a MIDlet Suite
      Section 15.5.  Prompting the User for Permission
      Section 15.6.  Changing Permission Settings
      Section 15.7.  Security for Push Functionality
   Chapter 16.  Advanced Topics
      Section 16.1.  Touch Input
      Section 16.2.  Performance
      Section 16.3.  Multithreading
   Bibliography
      Consumer Design Publications
      General Design Publications
      MIDP Programming Publications
      Web Publications
   Index
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